Welcome to Smokefall.

Subscribe for development updates, 
launch details, and other insider intel. 

 



 

This is Smokefall, an endless city where it’s always night and usually raining. Somewhere in this urban sprawl, the thing you want most in the world is waiting for you. But so are your worst nightmares, and the imaginary friends you outgrew, and twisted versions of your favorite cartoon characters.

Inspired by my love for classic action RPGs like Zelda: A Link to the Past and Final Fantasy AdventureSmokefall is an old-school pixel-art game with a noir storyline that’s equal parts Cyberpunk 2077 and Who Framed Roger Rabbit.

The game is still under development, but a 15-minute-ish demo is free-to-play now on itch.io! 

THE STORY OF SMOKEFALL

Whenever your boyfriend Eli talked about visiting an impossible city full of talking animals and hungry monsters, controlled by feuding crime families and corrupt cops and an evil corporation, you assumed it existed only in his imagination.
 

But after he vanished, you found yourself slowly becoming obsessed with his notes and sketches of this mythical place called Smokefall.


And then one day, you woke up there.


But how well do you really know Eli? What was he doing here, and what was he running from? Before you can save your boyfriend from his demons, you’ll have to confront your own. And there are quite a few of them.

Every choice you make will change the city around you. Characters will be good or evil or somewhere in between, depending on what you do. And while the game starts off in Game-Boy-style shades of green, the further you go the more color you’ll find.
 

With four main narratives packed with side quests and shaped by your decisions, Smokefall is a replayable story-driven RPG with an aesthetic rooted in nostalgia but an edgy narrative that’s boldly contemporary.

What do you think?